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Introduction
Hi again everyone. I know some of you have been concerned about the lack of updates - no worries though! We always have a slight slowdown around the holidays, but we are back at full speed.
I will stick with my usual format for this update. I may change the format somewhat next month, so be sure to give me suggestions for the things you want more, less, and completely changed!
This update will cover:
Community Highlights
Developer/Staff
Ascension Updates
Beta Spot Contest News
Open Positions
Community Highlights
With beta being just around the corner, gameplay is becoming locked down until testing starts.
Threads that are of particular interest to the staff:
Angel's "[Gametype] Hive Mind " thread. - This is going to be voted on internally to see if it makes it into the game, so get your input in while there is still time!
Teratos's "Q & A Time " thread. - I know this has been around awhile, but if you have any questions, especially questions that require a long answer, post them here and we will answer them. We will also add them to the FAQ in time for the next update.
Reminders:
RenWerX Developer Updates
The Bad News First
Rooster128 suffered a major setback during a harddrive failure. He unfortunately lost the laser rifle skin, a few HUDs, and some assorted 2D art. Luckily the force-field gun and repair gun were both backed up.
We have once again been reminded to back up even work-in-progress material often.
Back to Work
Synergic had to take a short break, but luckily he is now back to work on the gametypes.
HellSpawn07 is also back to work on our sound effects.
Inside Ascension
A few things happening, and a screenshot or two.
Models and Skins
We decided to just post some screenshots.
Transport Truck
ForceField Gun
Repair Gun
Turrets
Through the combined efforts of fleeky and Mr. Keen (and several others) turrets are back in Ascension. There is still quite a bit of work to be done before they are working perfectly.
Beta Spot Contest News
It is time for another contest to win a Closed Beta spot. This contest will be much slower (hopefully) than the previous contest.
The last contest taught us that you are older, quicker, and smarter than we thought you were (that's a joke). Details can be found here .
Open Positions
We are in need of more skinners and texture artists. If you know of anyone that may be able to help. Please contact Badazz.
If you wish to discuss this update, you may do so here .
- Teratos